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Added Digital Twins feature version 0.1. Now you can create your own map based on OpenStreetMaps
Added compatibility with SymReady Assets, using NVIDIA Omniverse
Added new maps: Town13 (is a large map) and Town15
The spectator will be used to load tiles and actor in Large Maps when no other actors with the rolename 'ego_vehicle' or 'hero' are present. Added the spectator_as_ego to the carla.WorldSettings() to allow users to disable this behavior.
Add keyword arguments for carla.TrafficManager Python API functions
Added build support for VS2022 and Ninja for LibCarla and osm2odr on Windows
Added empty actor
Restored gamma value to 2.2 instead of 2.4
CarlaExporter tool now exports the box collider and convex collider of the object if it has one, otherwise the mesh
Pedestrians with AI or in replayer are now faster around 10x. They have collisions disabled until they hit a vehicle.
Added API function to avoid replaying the spectator
Client.set_replayer_ignore_spectator(bool)
start_replaying.py using flag --move-spectator
Surface non-unity build mode by passing ARGS=--no-unity to make; allows IWYU-type errors to be unmasked and fixed.
Added maps, vehicles, pedestrians and props catalogues to the documentation
Collisions detected by the CollisionSensor no longer generate more than one event per frame.
Added API function to load a map only if it is different from the current one.
Fixed a bug in the TrafficManager causing vehicles that reached an ending lane to have abnormal behavior while lane changing.
Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations.
Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images
Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter
Fixed sensors to check for the stream to be ready (race condition)
Fixed bug causing the FPixelReader::SavePixelsToDisk(PixelData, FilePath) function to crash due to pixel array not set correctly.
Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10.
Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many