3D Deformable solid simulator using Co-rotational FEM You can interact with it with the mouse and make it the floor or a cube.
The collisions are not fully thought out and inter mesh collisions dont work well
The documentation is bad. sorry.
Depends on GLFW and Eigen and Tetgen and PQP
Linux support is iffy, there is some bug I have work out
Windows support could happen if anyone wanted it
Mac OS X yes
You need GLFW Eigen and Tetgen in the directory above this repo and I'm not sure what else.
Use make -f makefile.mac on Mac OS X
I'm sorry for this, if people are interested I can change it.
Here's a youtube video showing what happens: https://www.youtube.com/watch?v=w-yNQuEIRaM
Here's my academic paper explaining my methods: https://digitalcommons.calpoly.edu/cscsp/99/
Here's some position based methods on deformable solid simulation. this is more sutiable for real time: http://matthias-mueller-fischer.ch/publications/STAR2013.pdf