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feat(content,port): More NPCs
#3917
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Update fluff.json
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Merge branch 'cataclysmbnteam:main' into More-NPCs
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refactor: move overmap terrains into relevant files
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fix: remove unimplemented `TALK_LUMBERMILL_FABRICATE`
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fix: change item requirement from `magnetron` to `microwave`
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fix: rename to solder
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fix: use SI unit
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Is it intended that this be basically identical to the mapgen entry above except for placing the NPC and related zones, by the way? I guess there's no real sane or easy way to shift the ownership and zone placement such that it only triggers if the NPC spawns, though nested chunk or mapgen update stuff could be done to pare this down into just being a fixed chance of spawning in the baseline variant.