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fix: Refugee center back room monster group #4304
fix: Refugee center back room monster group #4304
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The Autofix app has found code style violation and automatically formatted this Pull Request. I locally edit my commits (e.g: git, github desktop)Please choose following options: I'd like to accept the automated commit
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If you don't do this, your following commits will be based on the old commit, and cause MERGE CONFLICT. This PR is complete and I don't want to edit it anymoreIt's safe to ignore this message. I edit this PR through web UIYou can ignore this message and continue working. I have no idea what this message is talking aboutYou can ignore this message and continue working. If you find any problem, please ask for help and ping @scarf005. |
No later-game necros and masters like |
yeah, i had that happen before when i had a |
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I cri but
Purpose of change
currently, the monsters which spawn in in the refugee center are from the group
GROUP_MALL
. this is not normally a problem, until multiple mod interactions cause unintended and extra monsters to spawn for this quest.Describe the solution
creates a new monster group,
GROUP_REFUGEE_CENTER_BACK_ROOM
which controls which monsters will spawnDescribe alternatives you've considered
Testing
👍
Additional context
Checklist