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fix(balance): fix pistol accelerator needing more wire than rifle, make it coilgun addon #5773

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DoubleBullfrog
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Purpose of change

These gunmods are pretty clearly coilgun addons and not railguns, given the amount of copper wire and lack of rails in the recipe, as well as the ability to be mounted on shotguns.
The pistol addon required 500 copper wire and the rifle addon required 100, which is obviously backwards.

Describe the solution

Change the description and swap the amount of copper wire required for the rifle/pistol gunmods.

Describe alternatives you've considered

Not caring about the distinction between a coilgun and a railgun.

railgun -> coilgun
swap amount of copper wire required for rifle and pistol coilgun conversions
@github-actions github-actions bot added the JSON related to game datas in JSON format. label Nov 29, 2024
@scarf005 scarf005 changed the title Feat/bugfix: Accelerator gunmod description/recipe tweak feat(balance): make makeshift rifle accelerator coilgun addon Nov 29, 2024
@scarf005 scarf005 changed the title feat(balance): make makeshift rifle accelerator coilgun addon fix(balance): fix pistol requiring more wire than rifle accelerator, make it coilgun addon Nov 29, 2024
@scarf005 scarf005 changed the title fix(balance): fix pistol requiring more wire than rifle accelerator, make it coilgun addon fix(balance): fix pistol accelerator needing more wire than rifle, make it coilgun addon Nov 29, 2024
@scarf005
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test fails seems to be unrelated to PR

@scarf005 scarf005 merged commit 4e22f22 into cataclysmbnteam:main Nov 29, 2024
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2 participants