Lots of up-to-date data for Pogo. Updated automatically.
Go through the files and see if you find something useful. Most of the structures are self-explainatory (except for Grunts maybe, but that format is explained in active/README.md)
Each key will only be there, if the bot knows about it and its value is > 0. All possible keys:
{
"id": 1, // Pokemon ID
"form": 1028, // Form ID (Only if it's Alolan/Costume/whatever, no NORMAL IDs)
"costume": 11, // Costume ID
"evolution": 1, // Mega ID (1 = normal, 2 = X, 3 = Y)
"template": "BULBASAUR_NORMAL", // The in-game/proto ID
"asset": "167" // Asset ID used in the default PogoAssets
}