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workaround to avoid game crash caused by "noBucket()" fluids of Regis… #408

workaround to avoid game crash caused by "noBucket()" fluids of Regis…

workaround to avoid game crash caused by "noBucket()" fluids of Regis… #408

Re-run triggered August 29, 2024 15:58
Status Success
Total duration 13m 25s
Artifacts
Matrix: CodeQL / Analyze
Game Test  /  Game Test
4m 9s
Game Test / Game Test
Game Test with milk fluid  /  Game Test
4m 12s
Game Test with milk fluid / Game Test
Publish Github  /  Publish Github
2m 48s
Publish Github / Publish Github
Publish Curseforge  /  Publish Curseforge
3m 26s
Publish Curseforge / Publish Curseforge
Publish Modrinth  /  Publish Modrinth
3m 23s
Publish Modrinth / Publish Modrinth
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2 warnings and 1 notice
Publish Modrinth / Publish Modrinth
The following actions use a deprecated Node.js version and will be forced to run on node20: Kir-Antipov/mc-publish@v3.3.0. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Publish Curseforge / Publish Curseforge
The following actions use a deprecated Node.js version and will be forced to run on node20: Kir-Antipov/mc-publish@v3.3.0. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build / Build
Submitted dependency-graph-reports/cicd-build.json: The snapshot was accepted, but it is not for the default branch. It will not update dependency results for the repository.