Entity Slicing: EntityLoader
trait
#1208
Closed
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Description of changes
This PR adds a new way to load entities based on their ids. This makes entity slicing easier to implement, since the trait implementor does not need to worry about entity dereferences. To make this PR work, type annotations had to be added to the entity manifest.
The API is flexible: users can choose to use the [
AccessTrie
] in entity requests to only load some fields of entities. It's also batched, so that as many entities as possible are loaded at the same time (in a breadth-first traversal of the entity manifest).Loading of ancestors is separated from loading of entities so that particular ancestors can be named.
This PR doesn't make this API public yet, but it could be made public with some wrapper structs.
PR stack:
#1102
#1105
#1154
#1156
#1171
#1196
#1208 (This PR)
DRT testing PR: cedar-policy/cedar-spec#429
Issue #, if available
Checklist for requesting a review
The change in this PR is (choose one, and delete the other options):
cedar-policy
(e.g., changes to the signature of an existing API).cedar-policy
(e.g., addition of a new API).cedar-policy
.cedar-policy-core
,cedar-validator
, etc.)I confirm that this PR (choose one, and delete the other options):
I confirm that
cedar-spec
(choose one, and delete the other options):cedar-spec
, and how you have tested that your updates are correct.)cedar-spec
. (Post your PR anyways, and we'll discuss in the comments.)