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Add getdls's experimental Draw Distance mod
gonna attempt to fix it up pretty soon
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src/SuperMario3DWorld/Mods/DrawDistance/patch_DrawDistance.asm
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[SuperMario3DWorld_DrawDistance] | ||
moduleMatches = 0xD2308838, 0xBBAF1908, 0xEB70C731 ; (EU), (NA), (JP) | ||
; patch object clip | ||
0x103693D8 = .float 700000.0 ; Distant clip (coins, boxes, enemies) | ||
0x103693DC = .float 4000.0 ; Lev obj draw | ||
0x10290DA4 = .float 200000.0 ; Passive movement patterns | ||
;0x103852B8 = .float 10000.0 ; map dist mtx? trace | ||
;0x10368418 = .float 1500.0 ; Nessie levels? trace | ||
0x1036886C = .float 1000000.0 ; World draw, check reasonable includes unintended areas. |
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[Definition] | ||
titleIds = 0005000010145D00,0005000010145C00,0005000010106100 | ||
name = Draw Distance | ||
path = "Super Mario 3D World/Mods/Draw Distance" | ||
description = Increases the draw distance of the game.|Glitches on Rail and "Floating dinosaur" Levels. | ||
#Credits: getdls | ||
version = 6 |