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[XCX] new mod to edit the lib.ini file #670

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@intra0 intra0 commented Dec 22, 2024

edits the game's boot configuration file and produces some effects

settings proven to produce a visual difference so far:
sRGBmode on/off,
AntiAliasing 0n/off,
bloom on/off,
cloud height min,
cloud height max

edits the game's boot configuration file and produces some effects

settings proven to produce a visual difference so far:
sRGBmode on/off, AntiAliasing 0n/off, bloom on/off, and cloud height min/max
was playing around with the code and forgot to change this back when uploading
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intra0 commented Dec 22, 2024

and this mod only ever frees the ram its already going to be editing.
the lib.ini file has 1992 bytes (or 0x1F2*4 bytes) dedicated to it. this mod will never edit any ram outside of that 1992 bytes or dedicated storage arrays in the .origin codecave
Screenshot From 2024-12-22 12-54-06

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intra0 commented Dec 22, 2024

These screen shots were taken using this mod
in particular using the sRGBmode setting
Screenshot_2024-12-18_22-40-11
Screenshot_2024-12-18_21-52-08
Screenshot_2024-12-18_21-51-59
Screenshot_2024-12-18_20-38-08

adds a warning that sRGBmode makes the brightness fix not take effect. I may try fixing this in the future but for right now ehh.
because i know its gonna bother me
r30 will always equal r11 after calling CallsprintfINImod
so r11 shouldn't leave that function
moves the logic for handling floating point precision into where its relivent
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