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deck.gl: Support filtering lines and agencies
Add the `canFilter` layer property. Because we need to know from the start the number of filters to enable for a layer, as it is sent to the shader and not updatable, even with the updateTrigger, this property allows to set a placeholder filter for all features when no other filter is set. See if this can be prevented somehow. The PathMapLayerManager is renamed to TransitPathFilterManager because it does not involve layers, but manages the filters. This class emits the filter update events. The event is caught by the map, which updates the layer accordingly.
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