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fixed the return value "willPlayNext" if the "loopQueue" mode is enabled, if the queue is supposed to loop this means that the last song in the queue should have a "willPlayNext" value set to true and not false, as the next song after the last one in the queue will be the first song in the queue
added two new methods, one to change the value of "loopQueue" (setLoopQueue) after player initialization and the second one is a getter (getLoopQueue) method to get the current value of "loopQueue"
finally added some documentation to the players readme