v4.0.0-beta
Pre-release
Pre-release
Added
- engine: new cell functions and corresponding parameters: neurons, transmitters, nerves, injectors and defenders
- engine: neural activity for cells
- engine: radiation sources and extended logic (absorption factors, cell age radiation, high energy radiation)
- engine: simulation parameter override function for spots
- engine: most simulation parameters can be configured by cell color
- engine: SPH solver
- engine: stiffness per cell
- engine: linear and central force fields
- engine: new mutation types
- engine: living states for cells
- engine: tracking of genome generation
- engine: energy pump function for constructors
- engine: cell rendering improved
- gui/genome editor: editor with preview added
- gui/pattern editor: inspect genome function added
- gui/mass operations: dialog added
- gui/simulation parameters: save, load, copy and paste function
- gui/statistics: plot each cell function activity
- gui/statistics: every plot can be broken down by colors
- gui/statistics: plot values in the long-term view are smoothed at regular intervals so that they remain readable
- gui/statistics: histogram for cell ages
- gui/browser: version check for simulation files
- gui/browser: filter for community creations
- gui/creator: pencil width for brush draw function and fitting mouse cursor
- various examples
Changed
- cell functions obtain input from and provide output to neural activities instead from/to token memories
- constructor cells contain a construction sequence for an entire cell cluster (encoded in a genome) instead of performing a single cell construction
- 'token branch number' to 'execution order number' changed
Removed
- tokens
- cell function for computing operations
- cell code editor and compiler
- cell memory editor
- symbol map and symbol editor
- time-varying simulation parameters