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v4.0.0-beta

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@chrxh chrxh released this 29 Apr 19:44
· 1369 commits to develop since this release

Added

  • engine: new cell functions and corresponding parameters: neurons, transmitters, nerves, injectors and defenders
  • engine: neural activity for cells
  • engine: radiation sources and extended logic (absorption factors, cell age radiation, high energy radiation)
  • engine: simulation parameter override function for spots
  • engine: most simulation parameters can be configured by cell color
  • engine: SPH solver
  • engine: stiffness per cell
  • engine: linear and central force fields
  • engine: new mutation types
  • engine: living states for cells
  • engine: tracking of genome generation
  • engine: energy pump function for constructors
  • engine: cell rendering improved
  • gui/genome editor: editor with preview added
  • gui/pattern editor: inspect genome function added
  • gui/mass operations: dialog added
  • gui/simulation parameters: save, load, copy and paste function
  • gui/statistics: plot each cell function activity
  • gui/statistics: every plot can be broken down by colors
  • gui/statistics: plot values in the long-term view are smoothed at regular intervals so that they remain readable
  • gui/statistics: histogram for cell ages
  • gui/browser: version check for simulation files
  • gui/browser: filter for community creations
  • gui/creator: pencil width for brush draw function and fitting mouse cursor
  • various examples

Changed

  • cell functions obtain input from and provide output to neural activities instead from/to token memories
  • constructor cells contain a construction sequence for an entire cell cluster (encoded in a genome) instead of performing a single cell construction
  • 'token branch number' to 'execution order number' changed

Removed

  • tokens
  • cell function for computing operations
  • cell code editor and compiler
  • cell memory editor
  • symbol map and symbol editor
  • time-varying simulation parameters