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v4.4 - Genome model update

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@chrxh chrxh released this 08 Nov 20:15
· 731 commits to develop since this release

Added

  • engine, gui: genomes and sub-genomes contain repetition information and concatenation angles
  • engine, gui: support for infinite repetitions of genome structures
  • engine, gui: reconnector cells (can form and break bonds depending on neural activities)
  • engine, gui: detonator cells (can detonate depending on neural activities)
  • engine, gui: neuron cells extended: 5 different activation functions can be selected for each neuron
  • engine, gui: simulation parameters for reconnectors and detonators
  • gui/sim view: 2 new coloring available: "Cell state" and "Genome size"
  • gui/genome preview: markers for start, end, infinity repetition, multiple construction and self-replication
  • gui/genome preview: visualization optimized depending on the zoom level
  • gui/genome editor: mass operation for changing colors of cells optionally including sub-genomes
  • gui/neuron editor: reset, set identity and randomize function
  • gui/browser: button to open Discord server
  • gui/statistics: plots and exports for reconnections and detonator events
  • logging: more log messages during startup

Changed

  • engine: restrict cluster decay on cells which belong to the same creature
  • engine: allow insert mutations on empty genomes
  • gui: toolbar buttons in creator and multiplier windows are made selectable
  • gui/inspection: show ids (cell, creature, mutation) in base tab
  • gui/genome editor: icons for expanding and collapsing changed
  • gui/sim parameter: focus base tab when opening new simulation with different spots

Fixed

  • show correct tab when sub-genome is edited
  • completeness check evaluates creatureIds of the cells in order to determinate the creature's boundaries
  • prevent crash in case that a single genome exceeds 8 KB
  • genome editor layout bug fixed when separator is moved out of range
  • layout problems after resizing in several dialogs fixed (e.g. in display, gpu, network settings)
  • invalid zooming prevented

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