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civ5-pbem-client

Python package with a CLI program to interact with civ5-pbem-server as a client. Although a GUI application is planned for the future, current focus is entirely on perfecting the base package.

Getting started

Requirements

The entire code runs on Python 3. The following packages need to be installed to get civ5-pbem-client up and running:

Once all of the above are installed, use git to download the repository:

git clone https://github.com/civ5-pbem/civ5-pbem-client.git

To run the client simply run cli-client.py in the command line.

Usage

Set up

Before we can do anything else, we must first register on a server. Get a civ5-pbem-server up and running with your friends and on the client run:

./cli-client.py init

and complete registration as asked.

Joining a game

To play Civ 5 we must find a game we want to join and join it. That can be done simply by:

./cli-client.py list
./cli-client.py join <game number>

Where <game number> is the number of the game from ./cli-client.py list. To choose a civilization we should use:

./cli-client.py choose-civ <game number> <civilization>

Where <civilization> is a civilization from a list given by ./cli-client.py list-civs. We can check the status and more detailed information about the game with ./cli-client.py info <game number>.

Once the game starts and our turn comes we should first:

./cli-client.py download <game number>

That will download the save file and put it into our Civilization 5 hotseat save directory. If a save file has not appeared, please check config.ini, change the save_path value appropriately and try again.

Once we load up the save in Civ we must set a password and perform the turn.

After that's done, just overwrite the save file that you downloaded and run:

./cli-client.py upload <game number>

If everything goes right we will have finished our turn and sent the save over for the next player.

Starting a new game

To start a new game we must:

./cli-client.py new-game <name> <description> <map size>

Possible <map size> options are listed with --help. Once we have created a new game we can select AI players and choose their civilizations. To change their type:

./cli-client.py change-player-type <game> <player> <player-type>

where <player> is a player number given by info <game> and <player-type> is one of human,ai, and closed. To change their civilization:

./cli-client.py choose-civ <game> <player> <civilization>

Once players join like described in Joining a game, you will be able to start the game with:

./cli-client start <game>

Now set up a hotseat game in Civ as it is described in info <game>, play the first turn, save it as <name of game> and run

./cli-client upload <game>

And it's up!

Credits

  • Giant Multiplayer Robot team for beautiful and cohesive save file parsing & manipulation research
  • bmaupin for working on & gathering research about the Civilization 5 save format
  • rivarolle for an extremely helpful savefile parsing package

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Python client to interact with civ5-pbem-server

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