Game based on a 3D engine:
- Sandbox game on a round planet.
- Smooth voxel terrain.
- As much procedural rendering as possible (textures, terrain features, entities).
- Physics engine: gravity, drag, collision detection.
- Multiplayer.
- AI, villager behavior.
Programming language: D
Graphic/multimedia library: SDL2.0
OpenGL version: 3.0 (GLSL: 1.30)
GNU/Linux:
sudo apt-get install git gitk libcurl3
Windows:
GNU/Linux:
sudo apt-get install libsdl2-2.0-0 libsdl2-image-2.0-0
Windows (run-time libraries):
https://www.libsdl.org/download-2.0.php https://www.libsdl.org/projects/SDL_image/
DMD compiler and build tools (dub):