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Unreal CI Rebased - do not merge #3249
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Collaborator
jdetter
commented
Sep 16, 2025
- Added the Unreal SDK work for codegen, testing, and the plugin with QuickstartChat example
- Fixed formatting issue and Linux test running issues
- Simplify and comment test harness code
- Updated codegen to allow for global files to be a Vec to allow the .h + .cpp generation for Unreal Added FrameTick() for SpacetimeDbSdk to match the C# version Fixed Reauth test to store the token outside of UCredentials
- Fixes for uninlined_format_args
- Fix for QuickStart Blueprint for FrameTick/AutoTick
- More linting repairs
- [bfops/unreal-ci]: redo PR on previous commit
- [bfops/unreal-ci]: comment out git ref due to issues
- [bfops/unreal-ci]: debug step
- [bfops/unreal-ci]: debug changes
- [bfops/unreal-ci]: debug changes
- [bfops/unreal-ci]: fix CI
- [bfops/unreal-ci]: try a non-root approach
- [bfops/unreal-ci]: try a non-root approach
- [bfops/unreal-ci]: try a non-root approach
- [bfops/unreal-ci]: run as root
- [bfops/unreal-ci]: comments
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