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slight balance
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PhantomEpicness committed Mar 26, 2024
1 parent 65944c6 commit 6ccf7b6
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/game/objects/items/explosives/grenades/marines.dm
Original file line number Diff line number Diff line change
Expand Up @@ -605,7 +605,7 @@
if(mob_dist < 1) // Range based stuff, standing ontop of the equivalent of a canned lighting bolt should mess you up.
mob.Superslow(3) // Note that humans will likely be in stamcrit so it's always worse for them when ontop of it and we can just balancing it on xenos.
mob.eye_blurry = damage_applied/4
mob.Daze(2)
mob.Daze(1)
else if((mob_dist < (range-1)) && (mob.mob_size < MOB_SIZE_XENO_VERY_SMALL)) // Flicker stun humans that are closer to the grenade and larvas too.
mob.apply_effect(1 + (damage_applied/100),WEAKEN) // 1 + damage/40
mob.eye_blurry = damage_applied/8
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