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Get rid of 10.7 subscripting support
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Adding 10.7 support for GLLara was a mistake three years ago. It
probably won’t have turned into a good idea since then. So I’m gonna
let it go and remove all the code that was needed for it.
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cochrane committed Nov 22, 2015
1 parent be40a1c commit c09f7e2
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Showing 30 changed files with 0 additions and 145 deletions.
6 changes: 0 additions & 6 deletions GLLara.xcodeproj/project.pbxproj
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5224C8F015FABC92002A6C76 /* Accelerate.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5224C8EF15FABC92002A6C76 /* Accelerate.framework */; };
5227832F1BFA6A4E002E43FD /* GLLVertexFormat.m in Sources */ = {isa = PBXBuildFile; fileRef = 5227832E1BFA6A4E002E43FD /* GLLVertexFormat.m */; };
522783321BFA712A002E43FD /* GLLVertexArray.m in Sources */ = {isa = PBXBuildFile; fileRef = 522783311BFA712A002E43FD /* GLLVertexArray.m */; };
522C4A691608D2640043FCBA /* LionSubscripting.m in Sources */ = {isa = PBXBuildFile; fileRef = 522C4A681608D2640043FCBA /* LionSubscripting.m */; };
522C4BFB1609331D0043FCBA /* DiffuseSpecularNormalOBJ.fs in Resources */ = {isa = PBXBuildFile; fileRef = 522C4BF9160932BF0043FCBA /* DiffuseSpecularNormalOBJ.fs */; };
522C4C141609B1F10043FCBA /* GLLModelMesh+OBJExport.m in Sources */ = {isa = PBXBuildFile; fileRef = 522C4C131609B1F10043FCBA /* GLLModelMesh+OBJExport.m */; };
52329F4C16C1D71E00338A0A /* GLLItemExportView.strings in Resources */ = {isa = PBXBuildFile; fileRef = 52329F4A16C1D71E00338A0A /* GLLItemExportView.strings */; };
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5227832E1BFA6A4E002E43FD /* GLLVertexFormat.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GLLVertexFormat.m; sourceTree = "<group>"; };
522783301BFA712A002E43FD /* GLLVertexArray.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GLLVertexArray.h; sourceTree = "<group>"; };
522783311BFA712A002E43FD /* GLLVertexArray.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GLLVertexArray.m; sourceTree = "<group>"; };
522C4A671608D2640043FCBA /* LionSubscripting.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LionSubscripting.h; sourceTree = "<group>"; };
522C4A681608D2640043FCBA /* LionSubscripting.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = LionSubscripting.m; sourceTree = "<group>"; };
522C4BF9160932BF0043FCBA /* DiffuseSpecularNormalOBJ.fs */ = {isa = PBXFileReference; explicitFileType = sourcecode.glsl; path = DiffuseSpecularNormalOBJ.fs; sourceTree = "<group>"; };
522C4C121609B1F10043FCBA /* GLLModelMesh+OBJExport.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "GLLModelMesh+OBJExport.h"; sourceTree = "<group>"; };
522C4C131609B1F10043FCBA /* GLLModelMesh+OBJExport.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = "GLLModelMesh+OBJExport.m"; sourceTree = "<group>"; };
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525ACD5315F0F1A700534E7D /* GLLara-Info.plist */,
525ACD5715F0F1A700534E7D /* main.m */,
525ACD5A15F0F1A700534E7D /* Credits.rtf */,
522C4A671608D2640043FCBA /* LionSubscripting.h */,
522C4A681608D2640043FCBA /* LionSubscripting.m */,
524BEB0B1612551800EA061D /* NSColor+Color32Bit.h */,
524BEB0C1612551800EA061D /* NSColor+Color32Bit.m */,
52ED9E3916999E370082EABB /* NSArray+Map.h */,
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5275F6891607399800978779 /* GLLItemListController.m in Sources */,
5275F6BD1607CD7900978779 /* GLLFloatRenderParameterView.m in Sources */,
5275F6C01607D27F00978779 /* GLLColorRenderParameterView.m in Sources */,
522C4A691608D2640043FCBA /* LionSubscripting.m in Sources */,
522C4C141609B1F10043FCBA /* GLLModelMesh+OBJExport.m in Sources */,
526AB3151609BD4300940A74 /* GLLItemMesh+OBJExport.m in Sources */,
526AB31C1609C7C300940A74 /* GLLItem+OBJExport.m in Sources */,
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1 change: 0 additions & 1 deletion GLLara/GLLBoneController.m
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#import "GLLItem.h"
#import "GLLItemBone.h"
#import "GLLModelBone.h"
#import "LionSubscripting.h"

@interface GLLBoneController ()
{
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1 change: 0 additions & 1 deletion GLLara/GLLBoneListController.m
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#import "NSArray+Map.h"
#import "GLLItem.h"
#import "GLLBoneController.h"
#import "LionSubscripting.h"

@interface GLLBoneListController ()

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1 change: 0 additions & 1 deletion GLLara/GLLCameraTarget.m
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#import "GLLItem.h"
#import "simd_functions.h"
#import "LionSubscripting.h"

static void *contextMarker = (void *) 0xdeadbeef;

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1 change: 0 additions & 1 deletion GLLara/GLLItem.m
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#import "simd_matrix.h"
#import "TRInDataStream.h"
#import "TROutDataStream.h"
#import "LionSubscripting.h"
#import "NSArray+Map.h"

@interface GLLItem ()
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1 change: 0 additions & 1 deletion GLLara/GLLItemBone.m
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#import "simd_matrix.h"
#import "TRInDataStream.h"
#import "TROutDataStream.h"
#import "LionSubscripting.h"

@interface GLLItemBone ()

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1 change: 0 additions & 1 deletion GLLara/GLLItemListController.m
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#import "NSArray+Map.h"
#import "GLLItem.h"
#import "GLLItemController.h"
#import "LionSubscripting.h"

@interface GLLItemListController ()

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1 change: 0 additions & 1 deletion GLLara/GLLItemMesh+OBJExport.m
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#import "GLLItemMesh+OBJExport.h"

#import "GLLModelMesh+OBJExport.h"
#import "LionSubscripting.h"

@implementation GLLItemMesh (OBJExport)

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1 change: 0 additions & 1 deletion GLLara/GLLItemMesh.m
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#import "GLLRenderParameter.h"
#import "GLLRenderParameterDescription.h"
#import "GLLShaderDescription.h"
#import "LionSubscripting.h"

@interface GLLItemMesh ()

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1 change: 0 additions & 1 deletion GLLara/GLLLightsListController.m
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#import "GLLLightsListController.h"

#import "GLLLightController.h"
#import "LionSubscripting.h"
#import "NSArray+Map.h"

@interface GLLLightsListController ()
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1 change: 0 additions & 1 deletion GLLara/GLLMeshDrawer.m
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#import "GLLUniformBlockBindings.h"
#import "GLLResourceManager.h"
#import "GLLTexture.h"
#import "LionSubscripting.h"

@interface GLLMeshDrawer ()
{
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1 change: 0 additions & 1 deletion GLLara/GLLMeshListController.m
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#import "NSArray+Map.h"
#import "GLLItem.h"
#import "GLLMeshController.h"
#import "LionSubscripting.h"

@interface GLLMeshListController ()

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2 changes: 0 additions & 2 deletions GLLara/GLLMeshSplitter.m
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#import "GLLMeshSplitter.h"

#import "LionSubscripting.h"

@interface GLLMeshSplitter ()
{
float min[3];
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1 change: 0 additions & 1 deletion GLLara/GLLMeshViewController.m
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#import "GLLRenderParameterDescription.h"
#import "GLLSelection.h"
#import "GLLTextureAssignmentView.h"
#import "LionSubscripting.h"

/************************************************************************
A very high-level overview:
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1 change: 0 additions & 1 deletion GLLara/GLLModelBone.m
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#import "simd_matrix.h"
#import "TRInDataStream.h"
#import "TROutDataStream.h"
#import "LionSubscripting.h"

@implementation GLLModelBone

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1 change: 0 additions & 1 deletion GLLara/GLLModelMesh.m
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#import "GLLModel.h"
#import "GLLModelParams.h"
#import "GLLVertexFormat.h"
#import "LionSubscripting.h"
#import "TRInDataStream.h"
#import "TROutDataStream.h"

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1 change: 0 additions & 1 deletion GLLara/GLLModelParams.m
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#import "GLLRenderParameterDescription.h"
#import "GLLShaderDescription.h"
#import "GLLTextureDescription.h"
#import "LionSubscripting.h"

/*
* Parsing of mesh names for generic item
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1 change: 0 additions & 1 deletion GLLara/GLLModelProgram.m
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#import "GLLVertexFormat.h"
#import "GLLUniformBlockBindings.h"
#import "GLLResourceManager.h"
#import "LionSubscripting.h"

@implementation GLLModelProgram

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1 change: 0 additions & 1 deletion GLLara/GLLRenderAccessoryViewController.m
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#import "GLLRenderAccessoryViewController.h"

#import "LionSubscripting.h"
#import "NSArray+Map.h"

@interface GLLRenderAccessoryViewController ()
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2 changes: 0 additions & 2 deletions GLLara/GLLRenderParameterDescription.m
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#import "GLLRenderParameterDescription.h"

#import "LionSubscripting.h"

NSString *GLLRenderParameterTypeFloat = @"float";
NSString *GLLRenderParameterTypeColor = @"color";

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1 change: 0 additions & 1 deletion GLLara/GLLRenderWindowController.m
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#import "GLLRenderAccessoryViewController.h"
#import "GLLSceneDrawer.h"
#import "GLLViewDrawer.h"
#import "LionSubscripting.h"

@interface GLLRenderWindowController ()
{
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1 change: 0 additions & 1 deletion GLLara/GLLSceneDrawer.m
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#import "GLLView.h"
#import "simd_matrix.h"
#import "simd_project.h"
#import "LionSubscripting.h"
#import "GLLSkeletonDrawer.h"

NSString *GLLSceneDrawerNeedsUpdateNotification = @"GLLSceneDrawerNeedsUpdateNotification";
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1 change: 0 additions & 1 deletion GLLara/GLLSelection.m
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#import "GLLItem.h"
#import "GLLItemBone.h"
#import "GLLItemMesh.h"
#import "LionSubscripting.h"
#import "NSArray+Map.h"

@implementation GLLSelection
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1 change: 0 additions & 1 deletion GLLara/GLLShaderDescription.m
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#import "GLLShaderDescription.h"

#import "GLLModelParams.h"
#import "LionSubscripting.h"

@implementation GLLShaderDescription

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1 change: 0 additions & 1 deletion GLLara/GLLTexture.m
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#import <OpenGL/CGLRenderers.h>

#import "GLLDDSFile.h"
#import "LionSubscripting.h"

NSString *GLLTextureChangeNotification = @"GLL Texture Change Notification";

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2 changes: 0 additions & 2 deletions GLLara/GLLTextureDescription.m
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#import "GLLTextureDescription.h"

#import "LionSubscripting.h"

@implementation GLLTextureDescription

- (id)initWithPlist:(NSDictionary *)plist;
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1 change: 0 additions & 1 deletion GLLara/GLLViewDrawer.m
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#import "GLLUniformBlockBindings.h"
#import "GLLSceneDrawer.h"
#import "GLLView.h"
#import "LionSubscripting.h"
#import "simd_matrix.h"
#import "simd_project.h"

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45 changes: 0 additions & 45 deletions GLLara/LionSubscripting.h

This file was deleted.

63 changes: 0 additions & 63 deletions GLLara/LionSubscripting.m

This file was deleted.

2 changes: 0 additions & 2 deletions GLLara/NSArray+Map.m
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#import "NSArray+Map.h"

#import "LionSubscripting.h"

@implementation NSArray (Map)

- (NSArray *)map:(id (^)(id))block;
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