server: skip unit'ed engines in tombstone storage #55734
Merged
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Empty (i.e. uninitialized engines) could receive tombstones before
being initialized. Initialization checks that the engine is empty
(save for the cluster version) and thus failed. Simply don't write
tombstones to uninitialized engines, which is fine since by the
time the callbacks fire, at least one is initialized anyway, and
besides, this mechanism is best effort.
The alternatives would have been to either allow tombstones to
be present on an engine that is being bootstrapped, or to give
the storage the option to defer writing to the engine once it's
bootstrapped. Neither seemed worth the extra work.
Fixes #55576.
Release note: None