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21 changes: 21 additions & 0 deletions lab-yana/.eslintrc
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{
"rules": {
"no-console": "off",
"indent": [ "error", 2 ],
"quotes": [ "error", "single" ],
"semi": ["error", "always"],
"linebreak-style": [ "error", "unix" ]
},
"env": {
"es6": true,
"node": true,
"mocha": true,
"jasmine": true
},
"ecmaFeatures": {
"modules": true,
"experimentalObjectRestSpread": true,
"impliedStrict": true
},
"extends": "eslint:recommended"
}
117 changes: 117 additions & 0 deletions lab-yana/.gitignore
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# Created by https://www.gitignore.io/api/node,vim,osx,macos,linux

*node_modules

### Node ###
# Logs
logs
*.log
npm-debug.log*

# Runtime data
pids
*.pid
*.seed
*.pid.lock

# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov

# Coverage directory used by tools like istanbul
coverage

# nyc test coverage
.nyc_output

# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt

# node-waf configuration
.lock-wscript

# Compiled binary addons (http://nodejs.org/api/addons.html)
build/Release

# Dependency directories
node_modules
jspm_packages

# Optional npm cache directory
.npm

# Optional eslint cache
.eslintcache

# Optional REPL history
.node_repl_history

# Output of 'npm pack'
*.tgz

# Yarn Integrity file
.yarn-integrity



### Vim ###
# swap
[._]*.s[a-v][a-z]
[._]*.sw[a-p]
[._]s[a-v][a-z]
[._]sw[a-p]
# session
Session.vim
# temporary
.netrwhist
*~
# auto-generated tag files
tags


### OSX ###
*.DS_Store
.AppleDouble
.LSOverride

# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
.com.apple.timemachine.donotpresent
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk


### macOS ###
# Icon must end with two \r
# Thumbnails
# Files that might appear in the root of a volume
# Directories potentially created on remote AFP share


### Linux ###

# temporary files which can be created if a process still has a handle open of a deleted file
.fuse_hidden*

# KDE directory preferences
.directory

# Linux trash folder which might appear on any partition or disk
.Trash-*

# .nfs files are created when an open file is removed but is still being accessed
.nfs*

# End of https://www.gitignore.io/api/node,vim,osx,macos,linux
44 changes: 44 additions & 0 deletions lab-yana/README.md
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## TCP Chat Server

Using node.js, this app allows users to chat in real time. They have the option of sending messages to the entire chatroom, which are seen by all users in the chat at the time, or to individual users. A user can also change their nickname (the default being a randomly generated number), and look at a list of users (by nickname) that are currently in the chat. Built in user input validation gives feedback to the user when they use commands incorrectly, and errors are logged on the server console.

### How to set up the chat server

* open a terminal window clone the Chat Server
```
$ git clone https://github.com/radenska/06-tcp_servers.git
```
* navigate to the lab-yana directory
* run
```
$ npm i
```
* run
```
$ node server
```
This should start the server.

### How to connect to the chat server
In order for users to join the chat, they need to open a terminal window and run telnet <IP address port>. This is information that the person running the server should provide to users.

### User commands

```
@quit to exit the chat
```
```
@users to get a list of users (by nickname) currently in the chat
```
```
@dm <nickname> to send a message to a specific user
```
```
@all <message> to send a message to everyone currently in the chat
```
```
@nickname <nickname> to change your nickname
```

_created by_ Yana Radenska
14 changes: 14 additions & 0 deletions lab-yana/gulpfile.js
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'use strict';

const gulp = require('gulp');
const eslint = require('gulp-eslint');

gulp.task('lint', function() {
return gulp.src(['./**/*.js', '!node_modules/**']).pipe(eslint()).pipe(eslint.format()).pipe(eslint.failAfterError());
});

gulp.task('dev', function() {
gulp.watch(['**/*.js', '!node_modules/**'], ['lint']);
});

gulp.task('default', ['dev']);
8 changes: 8 additions & 0 deletions lab-yana/models/client.js
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'use strict';

const uuid = require('node-uuid');
const Client = module.exports = function(socket) {
this.socket = socket;
this.nickname = `user_${Math.floor(Math.random()*1000000000)}`;
this.id = uuid.v4();
}
22 changes: 22 additions & 0 deletions lab-yana/package.json
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{
"name": "lab-yana",
"version": "1.0.0",
"description": "",
"main": "server.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1",
"start": "node server.js"
},
"keywords": [],
"author": "",
"license": "ISC",
"dependencies": {
"node": "0.0.0",
"node-uuid": "^1.4.7",
"uuid": "^3.0.1"
},
"devDependencies": {
"gulp": "^3.9.1",
"gulp-eslint": "^3.0.1"
}
}
100 changes: 100 additions & 0 deletions lab-yana/server.js
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'use strict';

const net = require('net');
const EE = require('events');
const Client = require('./models/client.js');
const PORT = process.env.port || 3000;
const server = net.createServer();
const ee = new EE();
const pool = []; //array to store all clients/users

//telnet 172.16.13.51 3000 to connect to server on Yana's computer

ee.on('default', function(client) {
client.socket.write('Not a valid command. Try again!\n');
});

ee.on('@all', function(client, string) {
pool.forEach (c => { c.socket.write(`${client.nickname}: ${string}\n`) });
if (pool.length === 1 && client.socket.destroyed === false) client.socket.write('You\'e by yourself in here! :-(\n');
});

ee.on('@dm', function(client, string) {
console.log('client id', client.id);
let nickname = string.split(' ').shift().trim();
let message = string.split(' ').slice(1).join(' ').trim();
var inArray = false;
pool.forEach (c => {
if (c.nickname === nickname) {
c.socket.write(`${client.nickname}: ${message}\n`);
inArray = true;
}
});
if (!inArray) client.socket.write(`User does not exist.\n`);
});

ee.on('@quit', function(client, string) {
client.socket.destroy();
});

ee.on('@nickname', function(client, string) {
let tempNickname = string.split(' ').shift().trim();
let inArray = false;
pool.forEach(c => {
if (c.nickname === tempNickname) {
if (c.nickname === client.nickname) {
c.socket.write(`${client.nickname} is already your nickname, stupid!\n`);
return;
}
client.socket.write('Bummer! That nickname is already taken!\n');
}
});
if (!inArray) client.nickname = tempNickname;
client.socket.write(`${tempNickname} is your new nickname.`);
});

ee.on('@users', function (client, string) {
pool.forEach(c => {
client.socket.write(`${c.nickname}\n`);
});
});

function parseInput(data, client) {
const command = data.toString().split(' ').shift().trim();
console.log(`user input: ${data}`);
console.log('command:', command);
if (command === '@all' || command === '@dm' || command === '@nickname' || command === '@quit' || command === '@users') {
ee.emit(command, client, data.toString().split(' ').slice(1).join(' '));
return;
}
ee.emit('default', client);
}

function greeting(client) {
client.socket.write('Wecome to chat!\n You can use the following commands: \n @all <message> to send a message to everyone \n @dm <username> to send a message to a single person\n @nickname to change your nickname\n @users to list the nicknames of users currently in chat\n @quit to exit the chat\n');
}

server.on('connection', function(socket) {
var client = new Client(socket); //instantiate new client object
pool.push(client); //push client into pool;
greeting(client);
socket.on('close', function() {
pool.forEach(c => {
let index = pool.indexOf(client);
console.log(`client ${pool[index].id} disconnected`);
ee.emit('@all', client, 'has left the chat');
pool.slice(index, 1);
});
});
socket.on('data', function(data) {
parseInput(data, client);
});
socket.on('error', function(err) {
console.error(err);
});
});


server.listen(PORT, function() {
console.log(`server up: ${PORT}`);
});