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<!-- This is an auto-generated comment: release notes by OSS CodeRabbit --> ### Summary by CodeRabbit **New Feature:** - Introduced a `Mobile` struct in `mobile.go` that represents a mobile device with methods to control its operations and battery status. **Documentation:** - Updated instructions in `src/prompts.ts` for providing replacement code suggestions during code reviews, enhancing clarity and precision. > 🎉 Here's to the code that now shines bright, > A mobile struct brought to light. > With power on, off, and usage in sight, > And battery charge to last the night. 📱 > > Instructions updated, clear as day, > For code review suggestions, leading the way. > Celebrate this PR, hip hip hurray! 🥳 <!-- end of auto-generated comment: release notes by OSS CodeRabbit -->
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,91 @@ | ||
package main | ||
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import ( | ||
"fmt" | ||
"time" | ||
) | ||
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// Mobile struct represents a mobile device. | ||
type Mobile struct { | ||
Brand string | ||
Model string | ||
IsOn bool | ||
Battery int | ||
LastUsage time.Time | ||
} | ||
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// TurnOn turns on the mobile device. | ||
func (m *Mobile) TurnOn() { | ||
m.IsOn = true | ||
m.LastUsage = time.Now() | ||
fmt.Printf("%s %s is now turned on.\n", m.Brand, m.Model) | ||
} | ||
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// TurnOff turns off the mobile device. | ||
func (m *Mobile) TurnOff() { | ||
m.IsOn = false | ||
fmt.Printf("%s %s is now turned off.\n", m.Brand, m.Model) | ||
} | ||
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// UseMobile simulates the usage of the mobile device. | ||
func (m *Mobile) UseMobile(minutes int) { | ||
if !m.IsOn { | ||
fmt.Println("Please turn on the mobile device first.") | ||
return | ||
} | ||
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if m.Battery <= 0 { | ||
fmt.Println("The mobile device is out of battery. Please charge it.") | ||
return | ||
} | ||
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m.LastUsage = time.Now() | ||
fmt.Printf("Using %s %s for %d minutes.\n", m.Brand, m.Model, minutes) | ||
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// Simulate battery drain | ||
m.Battery -= minutes | ||
if m.Battery < 0 { | ||
m.Battery = 0 | ||
} | ||
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// Check battery level | ||
if m.Battery == 0 { | ||
m.TurnOff() | ||
fmt.Println("The mobile device is out of battery. Please charge it.") | ||
} | ||
} | ||
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// ChargeMobile charges the mobile device. | ||
func (m *Mobile) ChargeMobile(minutes int) { | ||
m.LastUsage = time.Now() | ||
m.Battery += minutes | ||
if m.Battery > 100 { | ||
m.Battery = 100 | ||
} | ||
fmt.Printf("Charging %s %s for %d minutes.\n", m.Brand, m.Model, minutes) | ||
} | ||
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func main() { | ||
// Create a new mobile device | ||
myMobile := Mobile{ | ||
Brand: "Apple", | ||
Model: "iPhone X", | ||
IsOn: false, | ||
Battery: 50, | ||
} | ||
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// Turn on the mobile device | ||
myMobile.TurnOn() | ||
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// Simulate using the mobile device | ||
myMobile.UseMobile(60) | ||
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// Charge the mobile device | ||
myMobile.ChargeMobile(30) | ||
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// Simulate using the mobile device again | ||
myMobile.UseMobile(120) | ||
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// Turn off the mobile device | ||
myMobile.TurnOff() | ||
} |
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