DarkRadiant 3.7.0
DarkRadiant 3.7.0 is ready for download!
A changelog of tracked issues can be found on the Bugtracker Changelog. Visit the forum release thread in case you want to stop by and discuss this release.
Downloads
Windows x64: Download Installer | Download Portable
macOS: Download App
Linux: There's a debian package available (with some delay) and a Flatpak, otherwise you'll have to compile it yourself.
What has been changed since 3.6.0
- Feature: Skin Editor
- Improvement: Script Window usability improvements
- Fixed: Hitting escape while autosaving crashes to desktop
- Fixed: Def parsing problem in tdm_playertools_lockpicks.def
- Fixed: DR hangs if selecting a lot of entities with entity list open
- Fixed: Float Property Editor's entry box is sticking around after selecting a float key
- Fixed: Spline entities without model spawnarg are unselectable
- Fixed: Entity window resets interior sizing forcing resize each time it is opened
- Fixed: Spline curves should not be created with a model spawnarg
- Fixed: Newly appended curve control vertices aren't shown at first
- Fixed: Light entities are zoomed out in preview window
- Fixed: Entity inspector spawnarg fields not always updated by UI windows such as Model Chooser
Compiling
If you need help compiling DarkRadiant from source, please have a look at the Compilation Guide on our wiki. There are instructions for numerous Linux distributions as well as guidance to compile DarkRadiant in macOS.
The Visual Studio solution will automatically attempt to download the required dependencies. If it fails for some reason, you'll have to download them manually from here and extract them to your working copy.