- Increment / Decrement binary, octal, decimal and hex literals
- works like C-a/C-x in vim, i.e. searches for number up to eol and then increments or decrements and keep zero padding up (unlike in vim)
- When a region is active, as in evil’s visual mode, all the numbers within that region will be incremented/decremented (unlike in vim)
- binary, e.g.
0b0101
,0B0101
- octal, e.g.
0o755
,0O700
- hexadecimal, e.g.
0xDEADBEEF
,0XCAFE
Put in load-path
, (require 'evil-numbers)
and bind, for example:
(global-set-key (kbd "C-c +") 'evil-numbers/inc-at-pt)
(global-set-key (kbd "C-c -") 'evil-numbers/dec-at-pt)
or only in evil’s normal state:
(define-key evil-normal-state-map (kbd "C-c +") 'evil-numbers/inc-at-pt)
(define-key evil-normal-state-map (kbd "C-c -") 'evil-numbers/dec-at-pt)
For window system users the keypad +
and -
present an alternative that can be
directly bound without shadowing the regular +
and -
:
(define-key evil-normal-state-map (kbd "<kp-add>") 'evil-numbers/inc-at-pt)
(define-key evil-normal-state-map (kbd "<kp-subtract>") 'evil-numbers/dec-at-pt)
Position cursor on literal and play with your numbers!
See http://github.com/cofi/evil-numbers/issues
- Matthew Fidler <matthew.fidler@gmail.com>
- Michael Markert <markert.michael@gmail.com>