v0.3
Pre-release
Pre-release
Added
- Add Sphere Utility tool by @Froggy618157725 in #7
- Basic technique viewer with texture list by @cohaereo
- Implement map resources Unk80808246 and Unk80806ac2 by @cohaereo
- Add Delete Button on Inspector Panel by @Froggy618157725 in #11
- Show Havok shapes for 80809121 (Push Surfaces) by @DeltaDesigns in #9
- Add Global Utility Objects by @Froggy618167725 in #12
- Lazy entity updating by @cohaereo
- Global entity tag by @cohaereo
- Add Beacon Utility tool by @Froggy618157725 in #13
- Use
fs-err
wrapper for more descriptive filesystem error messages by @cohaereo in #14 - Print version information in console by @cohaereo
- Add a window and taskbar icon by @cohaereo
- Make Utility Objects work with the picker by @Froggy618157725 in #16
- Variable width line rendering by @cohaereo
- Partial light_specular_ibl implementation for cubemap support in deferred_shading_no_atm by @cohaereo
- Ability to query depth buffer by @Froggy618157725 in #17
- Added crosshair (off by default) by @Froggy618157725 in #17
- Utility Objects now flash briefly while selected by @Froggy618157725 in #17
- Add about menu by @cohaereo in #19
- Add changelog window by @cohaereo in #19
- Added GitHub actions nightly build workflow
- Add matcap pseudo-shading to custom debug shapes by @cohaereo
Changed
- Spruce up Camera Controls by @Froggy618157725 in #8
- Changed the matcap texture to one with better lighting by @cohaereo
- Ruler is spawned extending from where you're looking to you by @Froggy618157725 in #17
- Sphere is spawned at 24m away, or on the first map piece encountered by @Froggy618157725 in #17
- Update egui to 0.25 by @cohaereo
Removed
- Removed CTRL+Q quit shortcut by @Froggy618157725 in #8
- Disable render globals prints by @cohaereo
Fixed
- Fix camera right and up axis by @cohaereo
- Fix Utility Visibility by @Froggy618157725 in #10
- Fixed Sphere Icon in Inspector Panel by @Froggy618167725 in #12
- Fixed shader warnings by @cohaereo
- Fix pickbuffer not respecting d3d mapped row pitch by @cohaereo
- Fixed Selector behavior on screens with scaling factors @Froggy618157725 in #16
- Fix cubemap view not rotating by @cohaereo
- Fixed a potential GUI memory leak when using unmanaged DirectX textures by @cohaereo