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@hcopp hcopp commented Dec 18, 2025

What changed? Why?

Root cause (required for bugfixes)

These tests relied on random data and/or motion, which wasn't properly being captured in Percy. Future work is planned to support prefers reduced motion and we can revisit then capturing the affected components.

UI changes

iOS Old iOS New
old screenshot new screenshot
Android Old Android New
old screenshot new screenshot
Web Old Web New
old screenshot new screenshot

Testing

How has it been tested?

  • Unit tests
  • Interaction tests
  • Pseudo State tests
  • Manual - Web
  • Manual - Android (Emulator / Device)
  • Manual - iOS (Emulator / Device)

Testing instructions

Illustrations/Icons Checklist

Required if this PR changes files under packages/illustrations/** or packages/icons/**

  • verified visreg changes with Terran (include link to visreg run/approval)
  • all illustration/icons names have been reviewed by Dom and/or Terran

Change management

type=routine
risk=low
impact=sev5

automerge=false

@cb-heimdall
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cb-heimdall commented Dec 18, 2025

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@hcopp hcopp marked this pull request as ready for review December 18, 2025 20:35
@hcopp hcopp self-assigned this Dec 18, 2025
@hcopp hcopp requested a review from haoruikun-cb December 18, 2025 20:37
'Interactive/TextInput',
'Interactive/Select',
'Components/Modal',
// Animation and randomized examples aren't reliable for visual regression testing
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Does rolling number stories also random and break visreg?

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The only ones that break are ones that automatically animate - I think the only rolling number one that does this is the countdown but this hasn't been flaky. I'm thinking maybe because it's timer based it is reliably not animating at the time the screenshot is taken?

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3 participants