This repository will contain our Ludum Dare 48 project, built using .net.
- .net 5 SDK
- An IDE with support for .net, such as [JetBrains Rider] (https://www.jetbrains.com/rider/).
- [MGCB Editor] (https://docs.monogame.net/articles/tools/mgcb_editor.html) in order to add new assets.
For now we're targeting Desktop OpenGL, which should work on Windows, Linux and macOS.
In the root of the repository:
dotnet build
will restore all projects.
dotnet run --project .\LD48\LD48.csproj
will run the main project. It's also possible to just write "dotnet run" while in the LD48 folder.
Pull requests are required, no pushes directly in main. The code style is open to discussion.