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platformfolders: add new recipe for platformfolders
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sources: | ||
"4.2.0": | ||
url: "https://github.com/sago007/PlatformFolders/archive/refs/tags/4.2.0.tar.gz" | ||
sha256: "31bb0f64a27315aec8994f226332aaafe9888d00bb69a2ff2dff9912e2f4ccf4" |
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from conan import ConanFile | ||
from conan.tools.build import check_min_cppstd | ||
from conan.tools.cmake import CMakeToolchain, CMake, cmake_layout | ||
from conan.tools.files import copy, get, rmdir | ||
from conan.errors import ConanInvalidConfiguration | ||
import os | ||
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required_conan_version = ">=1.53.0" | ||
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class PlatformFoldersConan(ConanFile): | ||
name = "platformfolders" | ||
license = "MIT" | ||
homepage = "https://github.com/sago007/PlatformFolders" | ||
url = "https://github.com/conan-io/conan-center-index" | ||
description = "A C++ library to look for special directories like \"My Documents\" and \"%APPDATA%\" so that you do not need to write Linux, Windows or Mac OS X specific code" | ||
topics = ("multi-platform", "xdg", "standardpaths", "special-folders") | ||
package_type = "static-library" | ||
settings = "os", "arch", "compiler", "build_type" | ||
options = { | ||
"fPIC": [True, False], | ||
} | ||
default_options = { | ||
"fPIC": True, | ||
} | ||
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@property | ||
def _minimum_cpp_standard(self): | ||
return 11 | ||
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def validate(self): | ||
if self.settings.compiler.cppstd: | ||
check_min_cppstd(self, self._minimum_cpp_standard) | ||
if not self.settings.os in ("Windows", "Macos", "Linux"): | ||
raise ConanInvalidConfiguration("This library only supports Windows, macOS and Linux") | ||
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def config_options(self): | ||
if self.settings.os == "Windows": | ||
del self.options.fPIC | ||
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def layout(self): | ||
cmake_layout(self, src_folder="src") | ||
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def build_requirements(self): | ||
self.tool_requires("cmake/[>=3.1 <4]") | ||
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def source(self): | ||
get(self, **self.conan_data["sources"][self.version], strip_root=True) | ||
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def generate(self): | ||
tc = CMakeToolchain(self) | ||
tc.variables["PLATFORMFOLDERS_BUILD_TESTING"] = False | ||
tc.generate() | ||
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def build(self): | ||
cmake = CMake(self) | ||
cmake.configure() | ||
cmake.build() | ||
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def package(self): | ||
copy(self, "LICENSE", src=self.source_folder, dst=os.path.join(self.package_folder, "licenses")) | ||
cmake = CMake(self) | ||
cmake.install() | ||
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rmdir(self, os.path.join(self.package_folder, "cmake")) | ||
rmdir(self, os.path.join(self.package_folder, "lib", "cmake")) | ||
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def package_info(self): | ||
self.cpp_info.libs = ["platform_folders"] | ||
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cmake_minimum_required(VERSION 3.15) | ||
project(test_package LANGUAGES CXX) | ||
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find_package(platformfolders REQUIRED CONFIG) | ||
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add_executable(${PROJECT_NAME} test_package.cpp) | ||
target_link_libraries(${PROJECT_NAME} PRIVATE platformfolders::platformfolders) | ||
target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_11) |
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from conan import ConanFile | ||
from conan import ConanFile | ||
from conan.tools.build import can_run | ||
from conan.tools.cmake import CMake, cmake_layout | ||
import os | ||
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class TestPackageConan(ConanFile): | ||
settings = "os", "arch", "compiler", "build_type" | ||
generators = "CMakeToolchain", "CMakeDeps", "VirtualRunEnv" | ||
test_type = "explicit" | ||
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def layout(self): | ||
cmake_layout(self) | ||
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def requirements(self): | ||
self.requires(self.tested_reference_str, run=can_run(self)) | ||
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def build(self): | ||
cmake = CMake(self) | ||
cmake.configure() | ||
cmake.build() | ||
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def test(self): | ||
if can_run(self): | ||
self.run(os.path.join(self.cpp.build.bindirs[0], "test_package"), env="conanrun") |
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#include <iostream> | ||
#include <string> | ||
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#include <sago/platform_folders.h> | ||
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int main() { | ||
std::cout << "Config: " << sago::getConfigHome() << "\n"; | ||
std::cout << "Data: " << sago::getDataHome() << "\n"; | ||
std::cout << "State: " << sago::getStateDir() << "\n"; | ||
std::cout << "Cache: " << sago::getCacheDir() << "\n"; | ||
std::cout << "Documents: " << sago::getDocumentsFolder() << "\n"; | ||
std::cout << "Desktop: " << sago::getDesktopFolder() << "\n"; | ||
std::cout << "Pictures: " << sago::getPicturesFolder() << "\n"; | ||
std::cout << "Music: " << sago::getMusicFolder() << "\n"; | ||
std::cout << "Video: " << sago::getVideoFolder() << "\n"; | ||
std::cout << "Download: " << sago::getDownloadFolder() << "\n"; | ||
std::cout << "Save Games 1: " << sago::getSaveGamesFolder1() << "\n"; | ||
std::cout << "Save Games 2: " << sago::getSaveGamesFolder2() << "\n"; | ||
return 0; | ||
} |
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versions: | ||
"4.2.0": | ||
folder: "all" |