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Add support for Xcode 15.0 (Conan 1.x) #14533
Add support for Xcode 15.0 (Conan 1.x) #14533
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Hi @janosvitok
Thanks for your contribution.
At this moment we are only accepting changes in the Conan 1.X that are strictly necessary. With XCode and all these new versions being beta, this PR seems a bit beyond what is expected.
Adding the minimum necessary OSX (Macos
) and XCode versions when Apple finally releases them could be ok and necessary due to Apple forced updates, but all the newer versions for all the Apple platforms like iOS, watchOS might not be that critical or necessary.
I suggest putting this on hold until Apple releases mandate the updates, and restrict them to the bare minimum to not break, and target this PR to the release/2.0
branch for the Conan 2.0 releases.
Hi @memsharded, our situation is this:
There is approximately 1 month left before Apple releases iOS 17. They will release Xcode 15 about the same time, since its crucial to develop apps for iOS 17. It would be great if support for Xcode 15 in conan will be released prior to Xcode 15 release, otherwise people will have to manually edit their conan settings files. What do you think? Should I remove iOS/watchOS versions? Should I split it to two PRs: one for 1.x with Xcode 15 only, and one for 2.x with all the versions? |
Thanks very much for the feedback @janosvitok! Let me explain our point of view 🙂 : Conan 2.0 beta versions are already more than 1 year old now (https://docs.conan.io/2/changelog.html) and alphas date back to Nov-2021 (https://github.com/conan-io/conan/releases/tag/2.0.0-alpha1). I understand the will and need to use latest versions of other tools, but we cannot keep indefinitely adding things to Conan 1.X to support them, as it is equally important to update to Conan 2.0, also because ConanCenter will keep moving forward and stop building some 1.X configurations to build them for 2.0, as the resources are not infinite, and eventually 1.X support will be frozen in ConanCenter. Also every review takes time, and then things need to be merged forward to 2.0 (there are always conflicts, etc). Then things might start failing with the latest iOS version with the latest CMake version, because some policy changed, and users will keep asking for 1.X support, because the settings are already defined built-in. At some points limits have to be defined, the effort of developing, migrating and maintaining Conan 1.X and 2.0 simultaneously is huge and exhausting, and can't be sustained forever.
The API v2 has been out for more than 4 years, and it is all is needed to run Conan 2.0. Conan 2.0 do not need a new API or new support, just the revisions-capable API v2 that was introduced more than 4 years ago. So this is unfortunate, but this is something that should be fixed from their side, I suggest pushing them until they do. And if they don't fix it, we have the completely free ArtifactoryCE, it is not that challenging to run and maintain in your own server, I'd suggest giving it a try. In summary, we all need to move forward, and the only sustainable way is to stop supporting newer platforms in older versions of the tools. As users wanting to stay in Conan 1.X can easily add their own
Please let me know what you think. |
Sounds reasonable. I'm aware that it's gitlab fault, but I'm afraid we're too small to force them to do something (unless we implement it ourselves, which we don't have capacity for). Edit: It seems that there is a work in progress: https://gitlab.com/gitlab-org/gitlab/-/merge_requests/121860 So I will:
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Note: Xcode 15 was added to 2.x branch in #14302. |
Thanks. We'll also have to live with Conan 1.x for a long while due to a large amount of customized recipes. |
Changelog: Feature: Add support fox Xcode 15.
Docs: Omit
#14494