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C Matrix library for OpenGL apps. A port of the gl-matrix JavaScript library.
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coreh/gl-matrix.c
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This is a fairly straightforward port of gl-matrix.js (https://github.com/toji/gl-matrix) from JavaScript to C. To compile and install on UNIX systems, run from your terminal: make sudo make install The library will be installed under /usr/local/lib and the headers at /usr/local/include. If you need to install it elsewhere, just edit the Makefile. To use the library after installation, include the gl-matrix.h file: #include <gl-matrix.h> And use the -lgl-matrix flag on your compiler: clang -lgl-matrix main.c If you want to include this library directly in your IDE project (it's probably the easiest way to get this working on Windows w/ Visual Studio) you can simply copy all the .c and .h files to your project directory, and add them normally. Known issues: - The documentation still uses some JavaScript nomenclature from the original version of the library.
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C Matrix library for OpenGL apps. A port of the gl-matrix JavaScript library.
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