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Session 1: Introduction: what is design?
Session 1: Introduction: what is design? Slides
Objective: Contextualize digital product design within the current state of a broader range of design practices
Lecture:
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Introduction
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Why do things look the way they do?
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Design is a practice, not a discipline
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Why design isn’t about the soul of the designer
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What is design?
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Means something different to everyone
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Gets more complicated once you start dividing it up
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Graphic design, web design, UX design, Product Design
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Architecture and industrial design
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The small bit we’re talking about
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What’s the larger field
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What’s the small line through it that we’re skating
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Overlaps with HCI, Product Studio
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Research and iteration are the real engine
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But you have to have a framework for decisions
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Responsible design workflows
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Different design scales
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Who is responsible for the design?
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Reading:
- Introduction to Are We Human? by Beatriz Colomina and Mark Wigley
- Key takeaways from NEA's 2017 "Future of Design" and my notes* by Jacob Rogelberg
In class:
Fill out this survey: https://docs.google.com/forms/d/e/1FAIpQLScfS6c-0gVS3qv_fJJg5kMNvdtwwA-J2JH3xuvsPbrJEAItbQ/viewform?usp=sf_link
Homework (due 11pm Wednesday):
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Post a video or screenshot of a bad UX moment that you encounter in your daily life. Post a screenshot or screen video + short description of why it’s bad. Experience doesn’t need to be on a phone. You can post a link to YouTube (you can make it unsearchable) and comment, or put a snapshot on a google doc. Explain: 1) what it is, 2) why it’s frustrating, 3) why you think it happened, 4) how you would fix it. You will do this for each session.
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Post one example of a good UX moment that you encounter in your daily life. Post a screenshot or screen video + short description of why it’s good. Extra kudos if it’s satisfying.