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Session 1: Introduction: what is design?

Juliette Cezzar edited this page Jan 23, 2019 · 11 revisions

Session 1: Introduction: what is design? Slides

Objective: Contextualize digital product design within the current state of a broader range of design practices

Lecture:

  • Introduction

    • Why do things look the way they do?

    • Design is a practice, not a discipline

    • Why design isn’t about the soul of the designer

  • What is design?

    • Means something different to everyone

    • Gets more complicated once you start dividing it up

    • Graphic design, web design, UX design, Product Design

    • Architecture and industrial design

  • The small bit we’re talking about

    • What’s the larger field

    • What’s the small line through it that we’re skating

    • Overlaps with HCI, Product Studio

    • Research and iteration are the real engine

    • But you have to have a framework for decisions

  • Responsible design workflows

    • Different design scales

    • Who is responsible for the design?

Reading:

In class:

Fill out this survey: https://docs.google.com/forms/d/e/1FAIpQLScfS6c-0gVS3qv_fJJg5kMNvdtwwA-J2JH3xuvsPbrJEAItbQ/viewform?usp=sf_link

Homework (due 11pm Wednesday):

  • Post a video or screenshot of a bad UX moment that you encounter in your daily life. Post a screenshot or screen video + short description of why it’s bad. Experience doesn’t need to be on a phone. You can post a link to YouTube (you can make it unsearchable) and comment, or put a snapshot on a google doc. Explain: 1) what it is, 2) why it’s frustrating, 3) why you think it happened, 4) how you would fix it. You will do this for each session.

  • Post one example of a good UX moment that you encounter in your daily life. Post a screenshot or screen video + short description of why it’s good. Extra kudos if it’s satisfying.