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/// ConnectionpubstructCounterparty{client_id:ClientId,pubconnection_id:ConnectionId,// currently `Option<ConnectionId>`prefix:CommitmentPrefix,}/// ChannelpubstructCounterparty{pubport_id:PortId,pubchannel_id:ChannelId,// currently `Option<ChannelId>`}
In other words, a Counterpartymust have a valid connection/channel id. The current version is incorrect.
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The text was updated successfully, but these errors were encountered:
* Bump Rust version to v0.10.0
* Update changelog
* Update changelog
* Bump JS package version to 0.7.0
* Use Codecov token to upload Rust coverage
* Bump TS package to 0.10.0 to align it with the Go and Rust implementations
Summary of Bug
The
Counterparty
structs should look like:In other words, a
Counterparty
must have a valid connection/channel id. The current version is incorrect.For Admin Use
The text was updated successfully, but these errors were encountered: