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Merge pull request #322 from crashkonijn/fix/invalid-target-position-…
…being-used Fix: Invalid target's position being used
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
using UnityEngine; | ||
|
||
namespace CrashKonijn.Agent.Core | ||
{ | ||
public static class Extensions | ||
{ | ||
public static Vector3? GetValidPosition(this ITarget target) | ||
{ | ||
if (target == null) | ||
return null; | ||
|
||
if (!target.IsValid()) | ||
return null; | ||
|
||
return target.Position; | ||
} | ||
} | ||
} |
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