Skip to content

Adding Professions

crazysnailboy edited this page Mar 15, 2017 · 9 revisions

To create a profession, you need a profession object which includes a name, and two texture paths - one for the villager texture and one for the zombie texture.

You also need to provide an array of one or more career names.

This example creates a villager with the name "vtt:tinkerer" and adds a single career named "tinkerer":

{
	profession: {
		name: "vtt:tinkerer",
		texture: "vtt:textures/entity/villager/tinkerer.png",
		zombieTexture: "vtt:textures/entity/zombie_villager/zombie_tinkerer.png"
	},
	careers: [
		"tinkerer"
	]
}

If you're not using textures that are bundled with the mod or are part of vanilla Minecraft, you'll need to add those using a custom resource pack. You'll also want to use the resource pack to set a localised name for the new career(s) you're adding, which will be displayed in the trading GUI.

See Adding Careers and Resource Packs for more information.

Clone this wiki locally