Releases: credomane/FactorioMods_FactorioMaps
Releases · credomane/FactorioMods_FactorioMaps
Factorio Maps 0.16.1
- Updated stdlib to Afforess/Factorio-Stdlib@536e9a7
- Fixes #19
Factorio Maps 0.16.0
Updated to Factorio 0.16
Factorio Maps 0.15.10
Updated to Factorio 0.16
Factorio Maps 0.15.1
Factorio Maps 0.7.0 Release Candidate - 3
- Added Factorio 0.14 support.
- Fixed adding mod to an existing save.
Factorio Maps 0.7.0 Release Candidate - 2
- Fixed incorrect parent button style
Factorio Maps 0.7.0 RC1
Notable changes.
- Main button converted to a sprite button.
- GUI overhauled. Hopefully for the better.
- Ability to view-only coords of map area in advanced settings. Previously player was one-way teleported.
- Factorio Maps generate button is disabled when more than one player is online. Reason: Takes too long to generate a map and is unfair to other players to wait on player generating the map.
- Generated maps are centered. This evens out what used to be a lot of extra space on the bottom and right of some maps.
- Folder to generate map in is remembered and no longer over written with each map generation. All maps are stored in script-ouput/FactorioMaps/YourMapNameHere/
- All other settings are also remembered.
- localization support
- Many minor miscellaneous changes.
[Factorio 0.13.0+] Initial release for Factorio 0.13
- Updated FactorioMaps to be compatible with Factorio 0.13
- Improve crop to base detection and speed.