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Adding sibling path for MaxInfoSpanningTree (#1776)
The sibling path is required to generate consistent replay for some cases where `MaxInfoSpanningTree` is used with a selector. For example, when the producer of a Welford is excluded from the propagation section. See test `FusionTransformPropagateSelectorSibling_CUDA` for a detailed example. Besides, since we know that siblings should be transformed exactly the same, the sibling path is a perfect next hop for preserving information. If you want a spanning tree without a sibling path, you can override `allowSibling` as `return false` in your selector;
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