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#3528, #3529 NetworkBehaviour.authority now evaluates correctly in host mode too (bdb6cd8)
#3588 NetworkTransform OnTeleport doesn't call Reset() anymore, causing NetworkTransformReliable's delta compression to get out of sync before (631b8e0)
Edgegap Plugin 'InvalidOperationException: This instance has already started one or more requests.' when trying to Connect->Disconnect->Reconnect or Start->Stop->Start server (9979745)
Edgegap Plugin now creates Dedicated Server instead of Headless --nographics builds which should include #UNITY_SERVER define (4193d75)
Edgegap plugin now detects and warns about ARM CPUs instead of deployments failing silently (bb9bf76)
Edgegap Plugin: Multiple precompiled assemblies with the same name Newtonsoft.Json.dll included - this is now included via Package Manager dependency (ec548a6)
EdgegapPlugin now builds properly on ARM machines instead of deployments failing silently (1b5f963)
EdgegapPlugin now shows detailed progress bar title and indicates 'Uploading' while uploading instead of freezing at 'Build and push: Pushed' for several minutes while uploading (9deff7e)
EdgegapPlugin progress bar getting stuck when returning early without clearing it (0a3368a)
KCP: Use compiler symbols in Available (#3668) (93d7bd1)
KCP: Use Log.Info instead of Debug.Log (#3671) (d6c0c17)
LatencySimulation now always applies latency to both channels. Fixes hard to debug issues where [SyncVar/Command/Rpc]s would be way off while NetworkTime.time was fine, due to latency being applied to only one channel. (#3627) (9fe1d06)
MultipleAdditiveScenes: Fixed missing RandomColor script on Player (eb08396)
SyncVar hook invocations no longer instantiate a new action delegate on every call (#3615) (608429c)
Reverts
Revert "fix(MultiplexTransport): OnValidate check that SimpleWebTransport is last" (e955d34)
Revert "SWT: port changed to Port, WebGL Platform handling" (e72f85e)
Revert "fix: MirrorNetworking#3576 Pings are now stamped with a scene hash so we can drop messages before a (potentially long) scene load. fixes a bug where RTT would be very high after a long scene load. (MirrorNetworking#3650)" (816b775), closes #3650
Revert "fix: Edgegap Plugin 'InvalidOperationException: This instance has already started one or more requests.' when trying to Connect->Disconnect->Reconnect" (bccebc6)