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Uaeuia #41

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4nd1m4n
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@4nd1m4n 4nd1m4n commented Oct 8, 2016

Deleting accinentally uploaded file.

To compile this c code to a .eep and .hex file open the terminal in the keyboard/ergodox directory. Then edit the Makefile.lufa and add the following two lines:

# define keymap to be compiled
KEYMAP = querty-neo2

Just above these lines in the file.

ifdef KEYMAP
    SRC := keymap_$(KEYMAP).c $(SRC)
else
    SRC := keymap_blazak.c $(SRC)
endif

Then save the changes and type command "make -f Makefile.lufa clear" and then "make -f Makefile.lufa all". You need to have set up AVR tools of course.
@4nd1m4n
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4nd1m4n commented Oct 8, 2016

Im very sorry for this mess. I'm new here and thought i could branch out to delete the file that i put in the wrong directory and then merge into my fork of the master but instead I ended up with a pull request for the main branch.

So in the end only the keymap_querty-neo2.c is supposed to be added in the keyboard/ergodox folder.

The layot is my take on a good base to put the neo2 layot above. Best done with Autohotkey or the actual keyboard layout in windows or linux. It also has macros for copy and pasting (at least for text) and mouse and media functionality.

@marknsikora
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Thanks for your request but as it stands right now we're focusing on adding traditional layouts (eg. qwerty, dvorak, coleman, workman, etc.) before we start adding custom layouts.

I'm going to keep this request open since we may want to merge it in the future.

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