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Visibility

3DBubble edited this page Oct 23, 2020 · 3 revisions

Visibility

hide_object(ref)

Hides the provided ref objects. This is the equivalent of calling ref.hide_set(True).

Convenience functions:

  • hide(ref)

show_object(ref)

Shows the provided ref objects. This is the equivalent of calling ref.hide_set(False).

Convenience functions:

  • show(ref)
  • unhide(ref)
  • unhide_object(ref)

hide_in_viewport(ref)

Hides the provided ref objects in the viewport. This is the equivalent of using ref.hide_viewport = True.

show_in_viewport(ref)

Shows the provided ref objects in the viewport. This is the equivalent of using ref.hide_viewport = False.

Convenience functions:

  • unhide_in_viewport(ref)

hide_in_render(ref)

Shows the provided ref objects in the render. This is the equivalent of using ref.hide_render = True.

show_in_render(ref)

Shows the provided ref objects in the viewport. This is the equivalent of using ref.hide_viewport = False.

Convenience functions:

  • unhide_in_render(ref)

display_as_bounds(ref)

Sets the display mode of the provided ref objects to 'BOUNDS'.

display_as_textured(ref)

Sets the display mode of the provided ref objects to 'TEXTURED'.

display_as_solid(ref)

Sets the display mode of the provided ref objects to 'SOLID'.

display_as_wire(ref)

Sets the display mode of the provided ref objects to 'WIRE'.