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feat: add macOS x64 binaries to deployment #9

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merged 2 commits into from
Jan 10, 2024
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levibostian
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@levibostian levibostian commented Jan 10, 2024

Right now, our iOS SDK CI server runs binny on Linux OS instead of macOS. I wanted to try to make the iOS SDK CI run on Linux instead of macOS because Linux is faster, but it doesn't work. I believe this is because the tools that binny executes (lint, formatter) are iOS tools and not may work on Linux.

To try and fix our iOS SDK CI, I ran an experiment of seeing if we run binny on macOS machines instead of Linux, it would fix the issue. It did fix it!

This PR makes binny make macOS x64 builds instead of just m1 builds. These new mac builds will be used by the iOS SDK's CI server.

After this PR is merged, another PR will be made on iOS SDK to start running binny on macOS.

@levibostian levibostian requested a review from a team January 10, 2024 16:04
@@ -13,7 +13,7 @@ jobs:
run: deno test --allow-all # provide all permissions to the test script because it modifies file system to prepare for e2e tests.

test-script-compiles-and-runs:
runs-on: ubuntu-latest
runs-on: macos-latest
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I made this change because I saw running automated tests on the binny CI failed.

Even more proof that binny running swiftlint just doesn't work on Linux, haha!

@levibostian levibostian merged commit 00e7220 into main Jan 10, 2024
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@levibostian levibostian deleted the levi/mac-ci-builds branch January 10, 2024 16:55
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3 participants