feat: add macOS x64 binaries to deployment #9
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Right now, our iOS SDK CI server runs binny on Linux OS instead of macOS. I wanted to try to make the iOS SDK CI run on Linux instead of macOS because Linux is faster, but it doesn't work. I believe this is because the tools that binny executes (lint, formatter) are iOS tools and not may work on Linux.
To try and fix our iOS SDK CI, I ran an experiment of seeing if we run binny on macOS machines instead of Linux, it would fix the issue. It did fix it!
This PR makes binny make macOS x64 builds instead of just m1 builds. These new mac builds will be used by the iOS SDK's CI server.
After this PR is merged, another PR will be made on iOS SDK to start running binny on macOS.