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fix : typo
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loggerJK committed Mar 14, 2024
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Expand Up @@ -155,17 +155,17 @@ <h2>
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<div style="text-align:justify; margin-left:100px; margin-right:100px">
3D Gaussian splatting (3DGS) has recently demonstrated
impressive capabilities in real-time novel view synthesis and 3D recon-
struction. However, 3DGS heavily depends on the accurate initialization
impressive capabilities in real-time novel view synthesis and 3D reconstruction.
However, 3DGS heavily depends on the accurate initialization
derived from Structure-from-Motion (SfM) methods. When trained with
randomly initialized point clouds, 3DGS often fails to maintain its ability
to produce high-quality images, undergoing large performance drops
of 4-5 dB in PSNR in general. Through extensive analysis of SfM initialization
in the frequency domain and analysis of a 1D regression task
with multiple 1D Gaussians, we propose a novel optimization strategy
dubbed <strong>RAIN-GS</strong> (<strong>R</strong>elaxing <strong>A</strong>ccurate <strong>IN</strong>itialization Constraint for
3D Gaussian Splatting) that successfully trains 3D Gaussians from ran-
domly initialized point clouds. We show the effectiveness of our strategy
3D Gaussian Splatting) that successfully trains 3D Gaussians from randomly
initialized point clouds. We show the effectiveness of our strategy
through quantitative and qualitative comparisons on standard datasets,
largely improving the performance in all settings.
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