Releases: cyberkitsune/KitsuneChat
Releases · cyberkitsune/KitsuneChat
KitsuneChat 2.1.2
Changelog:
+ A notification was added when you get your first PM that you can use /r to reply
+ Multilingual support (based on client language setting)
+ VERY incomplete es_mx translation. (1 String translated, lol)
KitsuneChat 2.1.0
First 1.15 stable release!
Changelog
+ Added basic factions support with the format tag {faction}
* Currently only support Faction3 and massivecraft factions. More coming soon
* Moved channel command to /kc channel
+ Added alias for channel command: "c"
+ Added a permission node for chat parties, "kitsunechat.partychat"
* Currently op by default. Grant this node to players to allow party chat.
+ Added logging messages coming from a bungee KitsuneChat to console.
Bungee Support
Bungee support is stable in this release! It allows your "global" channel to go cross-server in a bungee configuration. To use it:
- Set
bungee-tag
in the config to a unique value per-server - Set
bungee-receive
andchannels.global.bungee.send
to true in the config - Drop the KitsuneChat jar into your bungee plugins folder (yes, the same one as you put in spigot servers!)
- If everything works right, messages sent to global will appear on all other server!
Issues?
Please make a GitHub issue, or join the discord in Readme.md
2.0.0 Snapshot 1
First major new release.
Changelog:
- Back from the dead after 5 years
- Large under the hood improvements
- Fixed compatibility with DiscordSRV
+ Added a bunch of config options
+ Added bungee support
+ Added tab complete
Please Backup and delete your existing config a new one will be needed, sorry for the inconvenience.
To use bungee support, just set the bungee options to true in the config and drop the jar in your bungeecord server as well.
Feel free to report bugs or feature requests :)
KitsuneChat 1.8.0
Updated release from 5 years ago
Changelog:
+ Minecraft 1.15 Support
+ Fixed /me
+ Added tab completion