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Feature: Support For Skyrim VR #74
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If supporting VR basically just means I add an entry to the list of auto detected games, I'm in. Are there any other peculiarities with modding it, like folder paths? |
Not as far as I'm aware, I believe that perhaps there might be certain dlls that may have to be changed for greater integrated support with vr, other than that maybe not? I'll be sure to look into it of course. |
Nice, yeah the DLLs won't be the concern of the mod organizer, just the mods you're installing with it. So it should "just work" after we add the folder paths. |
I don't actually own SkyrimVR, so I can't tell whether the enabled plugins Plugins.txt get an asterisk prefix or not. This is easy to fix if it's wrong, please let me know in issue #74 if further changes are required.
It'd be really cool if I could complete my Linux-VR setup with modded Skyrim VR. I'd be willing to contribute to the project if you agree that supporting VR would be a good idea! Thanks!
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