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This topic explores polymorphism in C++ with Animal, Dog, and Cat classes, using makeSound to show polymorphic behavior. Animal becomes abstract, enforcing unique behavior for derived classes. Interfaces like ICharacter and IMateriaSource allow for creating reusable magical items and characters, applying deep copy and memory management principles.

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This topic explores polymorphism in C++ with Animal, Dog, and Cat classes, using makeSound to show polymorphic behavior. Animal becomes abstract, enforcing unique behavior for derived classes. Interfaces like ICharacter and IMateriaSource allow for creating reusable magical items and characters, applying deep copy and memory management principles.

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