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@Fil Fil commented Jul 10, 2020

  • deliberate ES6

please consider

- [ ] #28 (enhancement)

Fil added 6 commits July 6, 2020 21:49
The situation happens in force simulations when a point is horribly far (maybe because of a programming error, or because we set the wrong parameters on an experimental force). Then forceCollide calls quadtree(nodes, x,,y), which tries to cover by repeatedly doubling z=0. This ends up crashing the browser.
(rationale: don't let people install @2 in a build system that will not alert them that we have moved to ES6, only to cause trouble with a later release.)
@Fil Fil merged commit a54fb1d into master Aug 23, 2020
@Fil Fil deleted the two branch August 23, 2020 14:33
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2 participants