This repository has been archived by the owner on Jun 27, 2022. It is now read-only.
samp.js v0.1.9.4
Pre-release
Pre-release
Changes/Bug Fixes
- Player.js
- Various setters/getters had incorrectly named variables causing issues with player.armour,player.health etc to not work ( thanks andievandy )
- player.world added ( andievandy )
- player.message( color, message ) Added (SendClientMessage alias)
- Multiple funcs/getter/setters added by Laronic
- Added cameraPos getter/setter
- Added cameraLookAt getter/setter
- Added cameraAspectRatio getter
- Added cameraZoom getter
- Added cameraFrontVector getter
- Added surfingVehicle getter
- Added vehicleSeat getter
- Added toggleSpectate setter
- Added setCameraBehind() func
- Added inVehicle(vehicleid) func
- Added inAnyVehicle() func
- Added spectateVehicle(vehicleid, mode) func
- Added spectatePlayer(target, mode) func
- Added isAdmin() func
- Added isNPC() func
- Added kick() func
- Added ban(reason) func
- Various setters/getters had incorrectly named variables causing issues with player.armour,player.health etc to not work ( thanks andievandy )
- Server.js - Additions by Laronic
- Added
rcon(cmd)
func - Added
gamemode
getter/setter
- Added
- RegisterPublic was being parsed incorrectly causing callbacks to be cancelled when returning 1 instead of 0
- Events.js caused callbacks to not be called in multiple scripts if not defined in the main script
- print was causing malformed characters on some(one) machine
- Fixed memory leak in print
- mysql query now parses date objects to mysql timestamp ( thanks Laronic )