This repository has been archived by the owner on Jun 27, 2022. It is now read-only.
Major Bug Fixes
- Strings were not being cast properly in CallNativeGDK causing some strings to duplicate randomly at times and functions not to work correctly
- Invalid player objects were being undefined rather than being a player object
- Returns from callbacks/events weren't being registered properly
- sampdb functions weren't converted properly and returned null values
Additions
- Global events. These events allow you to fire an event which gets fired in all scripts. Usage example:
$server.emit('myevent', var1, var2, var3 );
// Another script
$server.on('myevent', function(var1, var2, var3 ){
});