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Update README.md
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dan0v authored Aug 18, 2020
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Expand Up @@ -23,15 +23,9 @@ A cross-platform GUI for xDelta3 patching, inspired by [Moodkiller/xdelta3-gui-2
3. Run executable (`xdelta3_cross_gui`)

### Mac
#### > Untested!
1. Install [.Net Core 3.1 SDK for MacOS](https://docs.microsoft.com/en-us/dotnet/core/install/macos)
2. Download latest [Tag](https://github.com/dan0v/xdelta3-cross-gui/tags) from the Master branch
3. Unzip download and `cd` to the new directory using Terminal
3. Build using `dotnet publish -f netcoreapp3.1 -r [VERSION] --self-contained false -o xdelta3-cross-gui-build` (replace '[VERSION]' with your MacOS version (without brackets); options can be found [here](https://docs.microsoft.com/en-us/dotnet/core/rid-catalog#macos-rids)

For example: `dotnet publish -f netcoreapp3.1 -r osx.10.14-x64 --self-contained false -o xdelta3-cross-gui-build`

4. Run executable (`xdelta3_cross_gui`) from the new `xdelta3-cross-gui-build` folder
1. Install [.Net Core 3.1 for MacOS](https://docs.microsoft.com/en-us/dotnet/core/install/macos)
2. Download latest MacOS build from the [Releases page](https://github.com/dan0v/xdelta3-cross-gui/releases)
3. Run executable (`xdelta3_cross_gui`)

#### Optionally
You may provide your own builds of xDelta3, instead of using the included versions, by simply replacing the binaries in the `Assets/exec` folder with files with the same names, or including your own build in your System Path, with the name `xdelta3`

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