removed NavigateTowards2dNodes
attribute, instead push parent values downwards by searching appropriate component (fixes #20)
#25
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fixes Verify that scene load issue is gone #20
apparently the reference to
NavigateTowards2dNodes
byNavMesh2DSeeker
as an attribute is what caused the errorNavMesh2DSeeker
to push values set in the editor downstream to the componentGetNode
to find the componentGetNode
(specificallyTryFindNodeInChildrenRecursively
helper function)(Yes it was neither the cashe nor the naming 🙈)