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Steve's World Build Status

Start to a 3D Platform Demo written using JOGL and JOGL Utils.

You can control Steve, the 3D character, and rotate the camera.

You can also place custom-sized objects in the 3D world and test how the character intertacts with them.

It's written using a custom library on top of JOGL to load 3D model files and animations (library source in seprate repo) and it includes all the math for calculating motion, 2D => 3D projections, 3D collisions, and more.

Build Instructions

Clone or download the project onto your local machine. If you don't already have gradle, you can run the project the wrapper and the following commands:

./gradlew build
./gradlew run

Alternatively, if you do have gradle, the following two commands will run quicker:

gradle build
gradle run

Controls

Basic Motion Controls:

  •  Move Left - A
    
  •  Move Right - D
    
  •  Move Forward - W
    
  •  Move Back - X
    
  •  Move Diagonally - Q,E,Z,C
    
  •  Jump - Space
    
  •  Rotate Camera - R,T
    
  •  Toggle god mode - G
    

God Mode Controls:

  •  Switch view from axis - X,Y,Z (hold ctrl to flip)
    
  •  Move Platform - Shift + Mouse Drag
    
  •  Place Platform - P + Single Click
    
  •  Resize Platform - X, Y, or Z and S (X,Y,Z refers to the axis on which you wish to resize)
    

##Screenshots Steve Start Steve Add Platform Steve on Flat Platforms Steve on Cubes

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Start to a 3D Platformer

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